To register a new contextMenu:
$.contextMenu( options );
No Default Value - specification is Mandatory
The selector matching the trigger objects.
Example: "span.with-context"
.
No Default Value - specification is Mandatory
Items to be listed in contextMenu. See Items.
Example: { one: {name: "one", callback: function(key, opt){ alert("Clicked on " + key); } }}
default: document.body
Specifies the DOMElement the generated menu is to be appended to
Example: "#context-menus-container"
.
default: "right"
Specifies the event to show the contextMenu
Possible values: "right", "left", "hover", "none"
Specifies if a menu should be repositioned (true) or rebuilt (false) if a second trigger event (like a right click) is performed on the same trigger element (or its children) while the menu is still visible.
default: 200
Specifies the time in milliseconds to wait before showing the menu. Only applies to trigger: "hover"
default: false
Specifies if the menu must be hidden when the mouse pointer is moved out of the trigger and menu elements
default: 1
Specifies the offset to add to the calculated zIndex of the trigger element. Set to 0 to prevent zIndex manipulation
Specifies additional classNames to add to the menu element
default: {duration: 500, show: "slideDown", hide: "slideUp"}
animation properties take effect on showing and hiding the menu. duration specifies the duration of the animation in milliseconds. show and hide specify jQuery methods to show and hide elements.
Possible show and hide animations: {show: "show", hide: "hide"}
, {show: "fadeIn", hide: "fadeOut"}, …
The show and hide events are triggered before the menu is shown or hidden.
The event handlers are executed in the context of the triggering object. this will thus reference the jQuery handle of the trigger object.
A reference to the current options object is passed
The event handlers may return false to prevent the show or hide process.
Example: {show: function(opt){ this.addClass('currently-showing-menu'); alert("Selector: " + opt.selector); }}
Position the context menu.
The function is executed in the context of the trigger object.
The first argument ist the $menu jQuery object
The second and third arguments are x and y coordinates provided by the showing event
x and y may either be integers denoting the offset from the top left corner, undefined, or the string "maintain". If the string "maintain" is provided, the current position of the $menu must be used. If the coordinates are undefined, appropriate coordinates must be determined. An example of how this can be achieved is provided with determinePosition.
Example: {position: function($menu, x, y){$menu.css({top: 123, left: 123});}}
Determine the position of the menu in respect to the given trigger object.
Hint: jQuery UI's position() may ease things up.
Example: $menu.css('display', 'block').position({ my: "center top", at: "center bottom", of: this, offset: "0 5"}).css('display', 'none');
Specifies the default callback to be used in case an item does not expose its own callback.
The default callback behaves just like item.callback.
Example: {callback: callback: function(key, opt){ alert("Clicked on " + key + " on element " + opt.$trigger.attr("id")); }}
Callback that's supposed to return the options object on demand
The callback is executed with two arguments given: the jQuery reference to the triggering element and the original contextemnu event. It is executed without context (so this won't refer to anything useful).
If the build callback is found at registration, the menu is not built right away. The menu creation is delayed to the point where the menu is actually called to show. Dynamic menus don't stay in the DOM. After a menu created with build is hidden, its DOM-footprint is destroyed.
With build, only the options selector and trigger may be specified in the options object. All other options need to be returned from the build callback.
the build callback may return a boolean false to signal contextMenu to not display a context menu
{selector: ".awesome-menu", build: function($trigger, e){ return { callback: function(){}, items: { foo: {name: "Foo"} } }; }};
The items map contains the commands to list in the menu. Each command has a unique key identifying an item object. The value may either be an item (properties explained below), or a string (which will insert a separator, disregarding the string's content).
var items = { command1: commandOptions, separator1: "-----", command2: commandOptions }
Specified the human readable name of the command in the menu
This is a mandatory property
Specifies the callback to execute if clicked on
The Callback is executed in the context of the triggering object. The first argument is the key of the command. The second argument is the options object. The Callback may return false to prevent the menu from being hidden.
Example: { command1: {name: "Foobar", callback: function(key, opt){ alert("Clicked on " + key + " on element " + opt.$trigger.id); } }}
If no callback and no default callback is specified, the item will not have an action
Specifies additional classNames to add to the item element
Specifies the icon class to set for the item.
Icons must be defined in CSS with selectors like .context-menu-item.icon-edit
, where edit is the icon class.
Specifies if the command is disabled (true) or enabled (false).
May be a callback returning a boolean.
The Callback is executed in the context of the triggering object (so this
inside the function refers to the element the context menu was shown for).
The first argument is the key of the command.
The second argument is the options object.
Example: { command1: {name: "Foobar", callback: function(key, opt){ return true; } }}
Specifies the type of the command.
null, undefined and the empty-string make the command a simple clickable item.
"text" makes the command an <input> of type text. The name followed by the <input> are encapsulated in a <label>.
"textarea" makes the command a <textarea>. The name followed by the <input> are encapsulated in a <label>.
"checkbox" makes the command an <input> of type checkbox. The name preceeded by the <input> are encapsulated in a <label>. The checkbox-element is moved to the icon space
"radio" makes the command an <input> of type radio. The name preceeded by the <input> are encapsulated in a <label>. The radio-element is moved to the icon space
"select" makes the command a <select>. The name followed by the <select> are encapsulated in a <label>.
"html" makes an non-command element.
Events to register on <input> elements
Only used with types "text", "textarea", "radio", "checkbox" and "select".
Example: { command1: {name: "Foobar", type: "text", events: {keyup: function(e){alert(e.keyCode);}} }}
The contents of the options object are passed to jQuery event.data.
Example: { command1: {name: "Foobar", type: "text", events: {keyup: function(e){alert(e.data.$trigger.attr("id"));}} }}
The value of the <input> element.
Only used with types "text", "textarea" and "radio".
The selected option of a <select> element and the checked property for "checkbox" and "radio" types.
Expecting a boolean when used with types "checkbox" and "radio".
Expecting a string when used with type "select"
Specifies the group of the radio elements.
Only used with type "radio".
Specifies the <option>s for the <select> element.
Only used with type "select".
Example: {name: "select box", selected: "two", options: {one: "red", two: "blue", three: "green"}}
The height in pixel <textarea> element. If not specified, the height is defined by CSS.
Only used with type "textarea".
Commands to show in a sub-menu.
Character(s) to be used as accesskey.
Considering »a b c« $.contextMenu will first try to use »a« as the accesskey, if already taken, it'll fall through to »b«. Words are reduced to the first character, so »hello world« is treated as »h w«.
Note: Accesskeys are treated unique throughout one menu. This means an item in a sub-menu can't occupy the same accesskey as an item in the main menu.
Reference to the <li> command element
created by contextMenu on registration
Reference to the <input> or <select> of the command element.
Only available with type "text", "textarea", "checkbox", "radio" and "select".
created by contextMenu on registration
Reference to the <label> of the command element
Only available with type "text", "textarea", "checkbox", "radio" and "select".
created by contextMenu on registration
Reference to the <ul> sub-menu element
created by contextMenu on registration
opt is a reference to the options object passed at contextMenu registration
The element triggering the menu
The menu element
Registered callbacks of all commands (including those of sub-menus)
Registered commands (including those of sub-menus)
Registered commands of input-type (including those of sub-menus)
Access a specific <input>: opt.inputs[key].$input
flag denoting if the menu contains input elements
The namespace (including leading dot) all events for this contextMenu instance were registered under
Besides the built-in command types custom handlers can be defined.
The command generator must be placed in $.contextMenu.types
. It is identified
by the key given in that object. The generator function is executed in the context of the
new command's <li> within the menu. item
is the object passed at creation.
Use this to pass values from your definition to the generator. opt
is the current
menu level, root
is the menu's root-level opt
(relevant for sub-menus only).
A custom command type can be whatever you like it to be, it can behave how ever you want it to behave.
Besides the keyboard interaction paradigm (up, down, tab, escape) key-events are passed on to the
<li> which can be accessed via $(this).on('keydown', …);
Note that you'll probably want to disable default action handling (click, pressing enter) in favor of the custom command's behavior.
$.contextMenu.types.myType = function(item, opt, root) { $('<span>' + item.customName + '</span>').appendTo(this); this.on('contextmenu:focus', function(e) { // setup some awesome stuff }).on('contextmenu:blur', function(e) { // tear down whatever you did }).on('keydown', function(e) { // some funky key handling, maybe? }); }; $.contextMenu({ selector: '.context-menu-custom', items: { label: {type: "myType", customName: "Foo Bar"} } });
disable contextMenu to be shown on specified trigger elements
$(".some-selector").contextMenu(false);
enable contextMenu to be shown on specified trigger elements
$(".some-selector").contextMenu(true);
show the contextMenu of the first element of the selector (position determined by determinePosition):
$(".some-selector").contextMenu();
$(".some-selector").contextMenu({x: 123, y: 123});
hide the contextMenu of the first element of the selector:
$(".some-selector").contextMenu("hide");
To unregister / destroy a specific contextMenu:
$.contextMenu( 'destroy', selector );
selector expects the (string) selector that the contextMenu was registered to
To unregister / destroy all contextMenus:
$.contextMenu( 'destroy' );
To fill input commands with values from a map:
{events: { hide: function(opt){ $.contextMenu.getInputValues(opt, {command1: "foo", command2: "bar"}); } } }
To fill input commands with values from data-attributes:
{events: { hide: function(opt){ $.contextMenu.getInputValues(opt, this.data()); } } }
To fetch values from input commands:
{events: { hide: function(opt){ var values = $.contextMenu.setInputValues(opt} } }
To save values from input commands to data-attributes:
{events: { hide: function(opt){ $.contextMenu.setInputValues(opt, this.data()); } } }
Trigger context menu to be shown for a trigger object.
Available on trigger object. The Event must be supplied with coordinates for the menu: {pageX: 123, pageY:123}
$('.context-menu-one').first().trigger( $.Event('contextmenu', {pageX: 123, pageY: 123}) );
$('.context-menu-one').first().trigger("contextmenu");
will invoke determinePosition to position the menu
Select / highlight the previous possible command
Available on context menu.
opt.$menu.trigger("prevcommand");
Select / highlight the next possible command
Available on context menu.
opt.$menu.trigger("nextcommand");
Hide the menu
Available on context menu.
opt.$menu.trigger("contextmenu:hide");
React to a command item being focused
Triggered on context menu item when mouse or keyboard interaction lead to a "hover state" for that command item.
$(document.body).on("contextmenu:focus", ".context-menu-item", function(e){ console.log("focus:", this); });
Available on each context menu item.
Triggered on context menu item when mouse or keyboard interaction lead from a "hover state" to "default state" for that command item.
$(document.body).on("contextmenu:blur", ".context-menu-item", function(e){ console.log("blur:", this); });
Available on each context menu item.
Triggered on context menu item when keyboard interaction could not be handled by jQuery.contextMenu.
$(document.body).on("keydown", ".context-menu-item", function(e){ console.log("key:", e.keyCode); });
considering the following HTML $.contextMenu.fromMenu($('#html5menu'))
will return a proper items object
<menu id="html5menu" type="context" style="display:none"> <command label="rotate" onclick="alert('rotate')"> <command label="resize" onclick="alert('resize')"> <menu label="share"> <command label="twitter" onclick="alert('twitter')"> <hr> <command label="facebook" onclick="alert('facebook')"> </menu> </menu>
$.contextMenu.fromMenu()
will properly import (and thus handle) the following elements. Everything else is imported as {type: "html"}
The <menu> must be hidden but not removed, as all command events (clicks) are passed-thru to the original command element!
Note: While the specs note <option>s to be renderd as regular commands, $.contextMenu will render an actual <select>.
Engaging the HTML5 polyfill (ignoring $.contextMenu if context menus are available natively):
$(function(){ $.contextMenu("html5"); });
Engaging the HTML5 polyfill (ignoring browser native implementation):
$(function(){ $.contextMenu("html5", true); });
The position utility of jQuery UI makes relative positioning very simple. But the real beauty is collision detection, allowing the contextMenu to be shown to the left side of the pointer, if there's not enough space to the right. Its use is optional, if you want to shape off some more bytes by sacrificing usability: go ahead…